home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Linux Cubed Series 8: LINUX Games
/
Linux Cubed Series 8 - LINUX Games.iso
/
games
/
muds
/
mordor_2.000
/
mordor_2
/
docs
/
rom_xflg
< prev
Wrap
Text File
|
1994-09-13
|
3KB
|
81 lines
>Exit Flags<
The following is a list and a brief description of all room exit
flags.
syntax: name flag # stat name defined name
The value for flag # includes the offset of +1
=======================================================================
Hidden 1 Secret XSECRT
Hidden exits are hidden from view and can be found by search.
Invisible 2 Invisible XINVIS
Invisible exits will only be detected and usable by players
currently under detect-invisiblity.
Locked 3 Locked XLOCKED
The exit is currently lock A player needs to unlock the
exit before opeing it.
Closed 4 Closed XCLOSD
The exit is currently closed.
Lockable 5 Lockable XLOCKS
A player can lock the exit if they have the correct key.
Clossable 6 Closable XCLOSS
A player can close the exit.
Unpickable 7 Un-pick XUNPCK
If an exit is locked, the exit is unpickable.
Weightless 8 Naked XNAKED
Players can't bring any equipment or weapons through the exit.
Climbing Up 9 ClimbUp XCLIMB
Player needs climbing gear to use the exit. Climbing gear is not
required, but a player might fall if they tried to use that exit.
Climb Down 10 ClimbRepel XREPEL
Player needs climbing gear to use the exit. Climbing gear is not
required, but a player might fall if they tried to use that exit.
Difficult Climb 11 HardClimb XDCLIM
The player must have climbing gear or currently have levatation
spell or be using a levitation item to use exit.
Fly 12 Fly XFLYSP
The player must currently be under a fly spell to use the exit.
Female only 13 Female XFEMAL
Only females characters may use the exit.
Male only 14 Male XMALES
Only male characters may use the exit.
Kingdom / Pledge 14/15 Kingdom 0/1 XPLDGK / XKNGDM
Only players that have pledged to a given kingdom may use the exit.
The XPLDGK flag restricts the exit to pledged players while the
XKNGDM denotes to which kingom the exit belongs. If XKNGDM is not
set, then the exit belongs to kingdom 0, otherwise the exit belongs
to kingdom 1.
Night time 17 Night XNGHTO
The exit is only usable during the day (game time).
Day time 18 Day XDATON
The exit is only usable during the day (game time).
Gaurded 19 P-Guard XPGUAR
The exit is guarded by a passive guard monster. The monster
MPGUARD flag must also be set on the monster doing the guarding.
A player will not be able to use the exit as long as the
monster is present.
unseen exit 20 NoSee XNOSEE
The exit is unusable and invisible to players. This flag is not
normally used, except in cases of multiple timed exits. (exits that
periodically change room connections, based on a given time).